CARNET DE NOTES

wCARNET DE NOTES
André Lemos is Associate Professor, Faculty of Communication, Federal University of Bahia, Brazil. PhD in Sociology, Sorbonne (1995), Visiting Scholar University of Alberta and McGill University, Canada (2007-2008). Coordinator of Cybercity Research Group (UFBa/CNPq) and Researcher level 1 at CNPq. Member of Prix Ars Electronica, Wi. Journal of Mobile Media and Canadian Journal of Communication Board. This Carnet is online since March 1st, 2001.


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wSunday, June 28, 2009


GPS Visualization

Gosto dos riscos e escritas invisíveis com GPS. Fiz duas escritas (Survivall e Identité) e tenho desenhado por onde passo (Ciberflânerie). Gosto do jogo mágico entre visibilidade e invisibilidade, entre mobilidade e uso do espaço rbano. Com vários formatos (vídeo, foto, web...), esses riscos invisíveis pelo espaço urbano podem se tornar visíveis, aparecendo então desenhos, palavras e padrões as vezes inesperados. Eles expressam uma forma de escrita e de leitura do espaço urbano, tendo como orígem o desvio de uso de uma tecnologia militar, o GPS e como motivação, a reaprorpiação dos espaço urbanos criando novos sentidos dos lugares.

Post do UrbanTick mostra diversas formas de visiualizar marcas, índices eletrônicos com GPS. Abaixo destaco o belo vídeo com o trabalho Park Drawing, do precursor dessa arte, Jeremy Wood.

Park Drawing from Jeremy Wood on Vimeo.

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wFriday, April 24, 2009


Locative Media Art



Acabo de colocar o verbete "Locative Media Art", ou "Arte com Mídias Locativas", na enciclopédia de Arte e Tecnologia do Itaú Cultural. Sou responsável pelo gerenciamento desse verbete durante o ano de 2009. A enciclopédia já é uma referência no Brasil e se caracteriza como um ambiente aberto e colaborativo nos moldes da Wikipedia. Comentários, sugestões, indicação de artistas, obras e biblografia são muito bem vindos!
Vejam mais aqui: Enciclopédia Itaú Cultural Arte e Tecnologia

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wSunday, March 29, 2009


Riot 1831!



Porjetos com mídias locativas podem servir como forma de narrativa sobre um determinado espaço urbano, ressantando características arquitetônicas, culturais, econômicas, turísticas, históricas. Neste último caso, podemos citar o trabalho "Riots 1831". O projeto é uma dramatização, em áudio, locativo, sobre revolta social em 1831 em Bristol, GB. Ao se deslocar pela Queen Square em Bristol, o usuário pode ouvir histórias cotidianas dos revoltados que protestaram durante três dias. O evento pode ser baixado aqui (mas, sendo locativo, voce deve estar no local para fruir a experiência). O trabalho é de Ralph Hoyte com a cineasta Liz Crow e considerado pelo the Guardian "the world's first audio-play for locative media in an intelligent environment". Mais detalhes:

"Once you are in Queen Square begin the mediascape by tapping on the screen. Walk around the entire central pedestrian area of the square to trigger the different stories. The mediascape is audio only and so you do not have to look at your device once it has started. To skip a story press the right cursor button. To pause the mediascape press the up cursor button."

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wWednesday, January 07, 2009


Street View



Post do Networked_Performance informa sobre projeto que visa dar mais cor e balanço às imagens do Google Street View, o "Street With A View" de Robin Hewlett & Ben Kinsley. Os artistas e a equipe do Google foram as ruas para flagrar e incorporar ao sistema, imagens de ações nas ruas, como passeatas, shows, etc. É a primeira expressão artística envolvendo o Google Street View e uma forma de reforçar os sentidos dos lugares. Não apenas uma vista da rua, mas uma rua com um certo olhar.

Vejam abaixo vídeo-documentário explicando o projeto.

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wMonday, December 08, 2008


Microblog é arte?



Interessante artigo de Tom Sherman, publicado no IDC e replicado no Networked_Performance, com o título "are microcommunications an art form?", nos faz pensar sobre o uso de SMS, MSN e microblogs como Jaiku ou Twitter.

Vejam trechos abaixo e leiam o texto na íntegra:

"The 21st century is awash with messaging. Instant messaging, text messaging, voice messaging, email and social-networking profiles with digital photos and video galore? Messages are traded in real time and left all over the place to be picked up later. Messages are signals that confirm and reaffirm one?s presence. I send messages daily, hourly, periodically and relentlessly; therefore, I exist, and control the way I?m perceived, to a certain extent.

Microcommunication technologies adorn our bodies. This gear augments our senses and teleports our appearance. Where are you now? I?m over here. I feel like getting a bite to eat. I?m all dressed up and looking for action. Listen to me. Check out my new look. I?m completely up to date. I?m wired and I smell good.

(...)

The early 21st century is a time of collapsing boundaries: between disciplines and roles, between nations and societies, between corporations and institutions and networks. Art and life are no longer easily differentiated categories of experience. Great masses of individuals across the globe are acting like artists, composing and grooming self-portraits and building their own social sculptures on MySpace, Facebook and YouTube. Locative technologies, mobile telephony and computing, including GPS, encourage the exploration of landscape and reports from the road. Digital photography and streaming video pour into riptides of voice and text messaging.

A lot of this social-networking activity involves simply using micro-telecommunications technology, wireless transceivers, to develop identity/security blankets, a way of fighting against the crushing void and lonely vacuum of urban life. Artists have always sought attention for similar selfish, survivalist reasons. For those who choose to fortify their identities through social discourse, there are plenty of good socio-political reasons to send messages, such as collapsing civil liberties and environmental devastation. Networks are a dream come true for activists of all stripes.

(...)

Today, personal messaging is our primary mode of communication. Messaging is the act of going public with a thought or image or video stream instantly, hourly, daily?a kind of thinking out loud or speaking in media. Marshall McLuhan predicted a return to orality with the introduction of electronic, speed-of-light modes of communication. How much fun would it be to bring McLuhan back to life and hand him an iPhone!? Today?s digital, electronic orality is practised across a full range of media.

The act of writing a novel, or spending a year improvising in a studio before bringing out a suite of paintings for a public exhibition, or pulling together the resources to make a feature film, is a different kind of communication: perhaps Messaging with a very large capital M! With these more deeply considered, more substantial compositions, value is created by concentrating thought and action into a self-critical, rigorous process of refinement and selection, leading to releases of greater complexity, density and scale. Surely a work of art and a phone call made to order a pizza are not the same kind of message. As storm after storm of raw messaging rages and howls, maybe the public?s hunger for considered, seasoned releases of well-cooked art will increase and deepen, and traditionally respected art activities, no matter how arcane (or perhaps the more arcane the better), will be appreciated and devoured by people with a natural immunity to psychologically and socially addictive messaging behaviour?

(...)

Can personal messaging, the quick and dirty, fragmented messaging that is inseparable from daily life, be considered an art form? The easiest argument against ordinary messaging as an art form involves lack of quality. Most of the millions of messages issued everyday are inconsequential and inane. Then there is the broader doubt about whether something so common has any value. People are quick to point out that while there may be millions of passionate, intelligent, creative people authoring messages, freshening up self-portraits, defining social scenes and highlighting landscapes and locales on MySpace, Facebook or YouTube, how can anyone find exemplary individuals amid the clamour and roar of the networks? How would we identify and enhance the profile of truly remarkable artists without institutions like galleries and museums and their gatekeepers?the critics, curators and dedicated audiences supporting these institutions? Can important innovators and role models emerge in cultures dominated by inclusive, indiscriminate networks? Networks to date haven?t functioned like galleries and museums, catalogues or magazines. And don?t these massive social networks engineer psychological and social conformity through their software templates? (...)"

Posted on iDC:

iDC ? mailing list of the Institute for Distributed Creativity (distributedcreativity.org) iDC[at]mailman.thing.net
https://mailman.thing.net/mailman/listinfo/idc

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wSaturday, October 18, 2008


Cidade Tocada

O grupo brasileiro (carioca) HAPAX realiza dia 25/10 uma performance musical com GPS como parte da instalação TRANSI(N/S)TANTE no Centro Hélio Oiticica no Rio. A performance utiliza carrinhos de carga equipados com GPS que produzem sons de acordo com o deslocamento. A primeira performance "Burro sem Rabo", foi realizada no Rio (2006?), depois no Art.Mov de 2007 e agora no Centro Hélio Oiticica. O grupo foi criado em 2001 e é composto pelos artistas Daniel Castanheira, Ericson Pires e Ricardo Cutz.

Mesclando "high" e "low tech" o grupo produz uma onda sonora no espaço urbano de acordo com o deslocamento. O posicionamento controlado pelo GPS é convertido em sons. O percurso é que produz a música. Em um outro registro, mas próximo no princípio, podemos citar o projeto Sonic City onde o "interator", vestindo diversos sensores, vai produzindo sons de acordo com sua deambulação pelo espaço urbano. Aqui também é a reação aos estímulos sonoros externos (carros, ritmo de andar, barulho, metais, etc...) que produz a caminhada e o som. No caso do "Burro sem Rabo", é o deslocamento traduzido em sons pelo sistema a partir do GPS que dirige o deslocamento. Como diz o grupo, trata-se de "uma performance de criação sonora auxiliada pelo GPS".

Abaixo vídeo e detalhes da obra (via grupohapax@gmail.com):


Burro Sem Rabo - A cidade será tocada from rcutz on Vimeo.

"A primeira experiência do grupo com GPS nasceu na performance Burro sem Rabo realizada em BH, no segundo Arte.Mov, Festival internacional de arte em mídias móveis. Num carrinho de carga foi instalado um sistema de som com samplers, lap top, microfones e diversos alto-falantes, usado durante uma deriva de seis horas pela cidade. Essa intervenção já tinha acontecido antes, no Rio de Janeiro. A novidade em BH era o uso do Aparelho de localização Gps, acoplado a um celular. Dessa maneira, o Hapax podia, durante o percurso pela cidade, enviar as coordenadas do seu trajeto via Internet e controlar uma instalação sonora em qualquer outro lugar do planeta. E o melhor: quem controla, de fato, o resultado musical dessa instalação distante, é o trajeto, o desenho da rota, que pode ser visto, ao mesmo tempo que ouvido, num ambiente composto por caixas de som, computador linkado e projetor de imagens, em tempo real. A partir daí, a pesquisa com GPS ganhou independência da performance anterior.

O interesse do Hapax no aparelho de GPS nasce como continuação de suas experiências com o espaço público, com os fluxos de movimento urbano e as poéticas que a cidade pode oferecer. A partir daí, nasce a parceria com um engenheiro cartógrafo, Leonardo Póvoa, da UENF, com a criação de um software que traduz dados de GPS em dados de música digital, trabalhada em computador.


Burro sem Rabo

Dia 25.10 o Hapax realiza, pela primeira vez no Rio de Janeiro, uma performance de criação sonora auxiliada por GPS. A performance, aberta ao público, será feita nos arredores do Centro de Arte Hélio Oiticica, onde funciona o Espaço LCD, e faz parte da instalação TRANSI(N/S)TANTE que o grupo inaugura dia 01.11 no mesmo espaço, com curadoria de Cesar Oiticica. Em deambulações pelas curvas, becos e avenidas locais, o grupo vai criar uma peça musical eletroacústica. O Público, convidado a participar das deambulações compõem junto esta música do instante."

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wSunday, August 17, 2008


Pictures of the Day

From the Streets of Montreal...

QR Code no Museu de Arte Contemporânea.


"Informational Mobility" - Cellphone -> QRCode -> Web

Câmera de vigilância sobre a Place des Arts


Water Surveillance

Mobile Art!


"Art is not the architecture of reality. Art is the anatomy of the invisible!"

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wTuesday, August 05, 2008


Mobility and Surveillance


Super Vision

Mobilidade e vigilância dos movimentos são temas chave para a discussão sobre mídias, localização e tecnologias e redes sem fio. Fuçando velhas Wired encontradas aqui na rua, vejo o projeto Super Vision, de 2006. Hoje, navegando no Rhizome caio em uma entrevista com a artista de NY, Marianne Weems, da Builder Association, produtora dos espetáculos multimídia "Super Vision" e "On Continuos City"(2007). O primeiro mostra as novas formas de monitoramento dos movimentos a partir de dados eletrônicos que deixamos no quotidiano. O segundo investiga a experiência de localização, lugar e o sentido dos fluxos nas grandes cidades. Um trailler do Super Vision pode ser visto aqui. O projeto Continuos City pode ser acessado (com fotos e vídeos) aqui.


Continuos City

Abaixo trechos da entrevista onde ela fala de localização, favelas e dos celulares em países em desenvolvimento:

"Could you please explain, in brief, the overall framework for Continuous City?

I think the overall frame of the show has to do with place and displacement and the blurring of locations that are brought on by contemporary travel, as well as this idea of the networked self -- so that wherever you are, you're also partially somewhere else. All of these stories revolve around that in many ways and the three main characters -- the father, the businessman and the nanny -- are all connected to different networks expressed in various avenues throughout the show.

How did you begin to cultivate the idea behind Continuous City?

Well, I always do an inordinate amount of research before it becomes a theatrical project, so I read Mike Davis's book, Planet of Slums, and even though its kind of like purple prose, it's very interesting as a study of megaslums and the idea of this ever expanding urban landscape -- a new kind of city. And, of course, there's a huge amount of writing about social anthropology and urban anthropology and urban space now, so that whole idea of the changing nature of a city was really fascinating for me -- not as a theatrical idea obviously -- but more as a sense of these hidden spaces that are slowly becoming visible. I also read a book called Shadow Cities by Robert Neuwirth. I'm very interested in his account of this invisible world that's slowly becoming visible in the first world and, especially, his sense of how people living in these places re-purpose technology. Like in Rio, the fact that most people in the favellas have cable because they've just pirated it off of one cable line and then it runs all through the favella, so even if they don't have running water, they all have cable. I started thinking about how specific kinds of technology are being implemented and marketed to the developing world. I'm particularly fascinated by how social networking translates to other cultures. Since Facebook and Myspace have become completely endemic here, there's a whole new market for social networking sites in these other places, and they are faced with the task of replacing what are essentially real networks or other kinds of networks.

Do you think that's related to the ubiquity of mobile phones in the developing world, because they're cheap and they're accessible?

Right, exactly. Many places in Africa have gone straight to cell phones and they're never going to wire. It's really interesting. When I first started working on Continuous City, what I wanted to do initially was to go to some of these classic "megaslums," which I'm using in quotes because it has a slightly derogatory feeling to it, but that's what a lot of urban scholars call them. I wanted to see if there was a way to engage those populations in a project. And, we sort of halfway ended up doing that. Obviously, it's extremely complicated to do that and not be completely colonial because you really have to go and spend years in those communities in order to do something really meaningful for them.

I then began working with this filmmaker and writer Harry Sinclair. I wanted to do something with a little girl because I had this image of this very small girl in front of a huge mediascape and how that would be staged and what it would feel like. So, he came up with this story about a father who's an urban anthropologist who travels around the world and communicates with his daughter who's at home through videophone or whatever - some kind of futuristic mobile phone device. That essentially became the narrative for the story. We just got finished going around the world shooting Harry, who was the actor and the filmmaker, in Mexico, Shanghai, Toronto, Las Vegas and L.A., so, we're going to continue shooting in all of these places and that's part of the media used in the narrative of the show. That's the other half of the dialogue. (...)"

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wSunday, April 06, 2008


Horsley

Para começar a semana:



Autor de "Dandy of the Underworld", barrado recentemente em aeroporto nos EUA e enviado de volta à Londres por "crime involving moral turpitude", crucificado em 2000... Em meio a produtos orgânicos, reciclagem obrigatória, aquecimento global, moralismo contra fumantes, culto ao corpo e ao politicamente correto, Horsley dispara:

"The environment is everything that isn't me. So of course I'm not interested in it. And neither are you. You pretend to be because it is fashionable. Do you think the dinosaurs were wiped of the face of the planet because they didn't recycle? You morrons."

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wMonday, March 24, 2008


RFID Art



Excelentes entrevistas do we make money not art sobre o uso de etiquetas de rádio-frequência, RFID. Há entrevistas com cinco artistas, Paula Roush, Doria Fan, Joshua Klein, David Kousemaker e Meghan Trainor, sobre suas experiências com RFID e questões como uso artístico, privacidade, segurança... Sugiro uma leitura completa no link acima para conhecer sistemas de RFID para uso médico, para buscar informação na Web, como o iTea, entre outros.

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wThursday, March 20, 2008


Conceptual Art

Exposições interessantes no Musée d'art contemporain de Montréal. Gostei principalmente do trabalho do artista canadense, Geoffrey Farmer, de Vancouver e do britânico Darren Almond.



De Farmer destaco a instalação, apresentada primeiro na Tate Gallery, em Londres, "Nothing Can Separate US (When the Wheel Turns, Why does a Pot Emerge?)" de 2007. Uma sala inteira com uma grande roldana (destaque na foto acima) propondo a idéia de sinos de igrejas e um conjunto de espelhos, quadros, pedaços de jornais, fotos e diversos cacarecos evocando questões relativas às mídias, à comunicação : periódicos, cinema, fotografia, perspectivas, paisagem... Ao entrar na sala ouvimos sons e depois percebemos um post-it com um número de celular. Ao ligar para número indicado, um celular na sala recebe a ligação e aciona uma colher que bate em uma panela como um sino. Em jogo a comunicação humana e condição de conexão permanente: "what can separate us"?



Interessante também a vídeo-instalação em HD (high-definition) de Almond, "In the Between", de 2006, que faz parte da exposição "Une image sonore". Nessa instalação entramos em uma sala com três telões mostrando no centro monges tibetanos (bem atual, portanto) sentados entoando cantos, mantras que se repetem, e nas duas outras telas imagens de trens e de paisagens gravadas a partir dos trens, mostrando movimento e, ao mesmo tempo, repetição. Essa instalação me levou a pensar mais uma vez em como a mobilidade está sempre atrelada à imobilidade. No fundo, uma parece ser condição necessária da outra. A vídeo-instalação mostra assim a tensão entre mobilidade física (transporte, redes de estradas de ferro, paisagens que se desenrolam diante de nós - espetáculo) e, mobilidade imaginária, informacional (os monges imóveis, sentados no centro, entoando mantras minimalistas que dão o ritmo e criam a trilha sonora da instalação). O público, sentado ou em pé, participa dessa tensão: mobile imobile.

"In the 2006 work In the Between, Almond follows the new railway line between Xining,China, and Lhasa, Tibet. Dubbed the Celestial Road, the track crosses the Kunlun Shan mountain range, which forms a natural boundary along the northern edge of the Tibetan plateau. Its construction sparked controversy. According to Chinese authorities, the train is helping to bring Tibet out of its isolation and to encourage its development; for many world observers, however, it poses a threat to Tibetan culture and identity. In a three-screen projection, the 14-minute work juxtaposes images of the train and the landscapes it crosses with scenes shot at the Samye monastery, founded by the Indian guru Padmasambhava, who is credited with authorship of the Bardo Thodol or The Tibetan Book of the Dead. The chanting of the prayers and the sound of the Tibetan horns, drums and bells give the work a remarkable acoustic dimension. "

Na saída compro o livro "Le goût de Montréal", coleção de pequenos textos organizados por Marle-Morgane Le Moël (Mercure de France, 2008) sobre a cidade pela pluma de escritores como Stefan Zweig, Michel Tremblay, Jacques Chartier, entre outros.

Destaco agora esse trecho de Alain Gerber:

"C'est un rare privilège que d'être délivré de son ombre. Je laisse mon ombre à Paris, sous belle guarde, et je déambule rue Sainte Catherine, transparent, incognito à mes propres yeux. Montréal sait ce qui lui reste à faire. (...) Ailleurs, j'éprouve le sentiment, sans doute injustifié (Dieu merci, la passion est injuste), que les choses se trouvent où elles sont par la tyrannie des besoins et le calculs des avantages (...). La realité balance entre deux chimère: ce qui n'est déjà plus et ce qui n'émerge pas encore".

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wThursday, February 28, 2008


Crystalpunk

Site com projetos ligados à psicogeografia Crystalpunk, principalmente .walk. O projeto recebeu uma menção honrosa no Transmediale em 2004 e é desenvolvido em Ultrecht, Holanda. O projeto combina midias locativas e psicogeografia. Segundo post do "Invisible Objects":


.walk in London

(...)"Participants of .walk left the doors of the gallery to follow a randomly generated path through the city, thereby, according to Social Fiction, 'calculating' the city as though it were a 'peripatetic computer.' (...)"

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wTuesday, February 19, 2008


Art, Games, Locative Media

Dois posts sobre as novas formas de arte e games usando tecnologias móveis. O interessante é ver aqui como os jogos, forma da cultura em sua dimensão fundadora, segundo Huizinga, são usados como experiência de intersecção do espaço eletrônico e do espaço físico. Poderiamos dizer, em hipótese, que o que estamos vendo, com o desenvolvimento dos Location-Based Mobile Games, é a volta dos jogos/brincadeiras de/na rua, ou como diz o artigo abaixo, "turn public spaces (...) into a canvas".

O primeiro post é um artigo sobre a arte dos games e o uso de tecnologias que remediam pintura, escultura, cinema, realidade virtual, espaço físico e eletrônico. O artigo é do Technology Review. Trechos:


Brody Condon, Resurrection (after Bouts), 2007

"Digital art takes many forms: installations; Internet art; virtual-reality projects that use devices such as headsets and data gloves to immerse participants in a virtual world; software coded by the artist; or even 'locative media' art that uses mobile devices (such as cell phones) to turn public spaces like buildings or parks into a canvas.

(...) A few artists use digital technologies as a medium for reconfiguring more traditional forms such as paintings, photographs, or videos. Among them are Brody Condon, John Gerrard, and Alex ­Galloway and the Radical Software Group (RSG). All use the technologies of game development to investigate the status of traditional media in the digital age. Their works consider how the digital medium has changed the nature of representation, erasing the boundaries between established categories such as painting, photography, cinema, and sculpture.(...)"

O segundo post é do Dorkbot Sydney sobre o Wayfarer, game em tempo real e performance multimídia onde a audiência guia os performers e monitora seus movimentos por vídeo, aúdio e locative media.


A Wayfarer performer in action, The CarriageWorks, Performance Space, 2007.

"Wayfarer is a realtime game and multimedia event for four performers, four audience groups and passersby. Using their voices, each audience group will direct performers to explore and undertake a series of tasks inside the new and largely unknown Carriageworks building, hidden from the audience's view. The audience will track their performer's progress via streamed video, audio and locative data on large exterior projection screens.

Wayfarer is a truly hybrid concept, where live and mediated performance, urban choreography, tactical media, parkour, neo-situationist strategies, gameplay and site specificity come together in a volatile mix.(...)"

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wThursday, February 14, 2008


The e-MobiLArt Project



Comunidade Européia lança projeto que visa criar uma rede de artistas e cientistas em torno de projetos sobre computação ubíqua, mobilidade e locative media, demonstrando sintonia com o crescente interesse sobre o tema. Mais informações no link do e-MobiLArt project:

e-MobiLArt: European Mobile Lab for Interactive Artists
**********************************************
Call for artists and scientists

European Mobile Lab for Interactive Media Artists (e-MobiLArt) is a project tailored around the process of creating collaborative interactive installation artworks. Such interactive mediated environments may involve the use of multimodal interfaces, ubiquitous computing and mobile or locative media technologies.

(...)The e-MobiLArt Project is under the support of the CULTURE 2007 Programme of the European Union. It is co-coordinated by the University of Athens (Greece). Co-organising partners are: the University of Applied Arts Vienna (Austria) and the University of Lapland (Finland). Associate partners are: Leonardo/OLATS (France), Group Haute Ecole ICHEC Saint Louis (Belgium), State Museum of Contemporary Art in Thessaloniki (Greece), The Academy of Fine Arts - Katowice (Poland) and Cycling74 (U.S.A.)."

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wThursday, January 31, 2008


Together Alone

Vídeo Gallery, de Christopher Baker coloca os solitários videobloggers em companhia ums dos outros. A questão central do artista é que muitos falam mas poucos escutam. O ponto parece mesmo interessante como provocação sobre quem escuta e como se escuta. Mas não poderíamos dizer, por outro lado, que os blogs, videologs, softwares sociais, etc, seriam uma expansão da conversação? ou do silêncio barulhento? (via Panic {RE}_Programming). Cliquem na imagem abaixo para ver o vídeo e ouvir o barulho silencioso.



Como explica o artista:

"Right now each video represents a lone, solitary actor speaking from a private space (homes, bedrooms, etc) into the world - the typical 'video log'. Ultimately, I?m interested in the way that contemporary technologies successfully produce a multiplicity of speakers... but fail to produce listeners. So the democratic power of technology seems fall short in this way. It's fine if everyone has a voice - there is power in that idea - but who is listening?"

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Writing Holocaust

Artista Janez Jan?a realiza, no Transmediale em Berlim, a performance "Signature Event Context" onde ele escreve andando com um GPS "my name is Janez Jan?a? no Memórial do Holocausto (Via VVORK).



"Signature Event Context« at the Holocaust Memorial puts together 3 concepts (signature, event and context) from Derrida?s essay in complex relation; signature itself is an event which re-contextualizes the site of signature. The performance scheduled for the opening of TRANSMEDIALE.08 the 29th of January 2008 at 8.30 pm at the foyer of the Haus der Kulturen der Welt in Berlin, Germany, was conjunctively cancelled by the director of transmediale Stephen Kovats and the Guest-Curator Nata?a Petre?in-Bachelez."

A prática de escrever com GPS começou em 2000 com o artista inglês Jeremy Wood. Wood desviou o uso convencional dos GPSs utilizando-os como ferramentas de "escrita" sobre o espaço urbano. Essa escrita só é visível a posteriori, em mapas, ou na internet, com o Google Maps ou Google Earth. O seu site, GPS Drawing, tem uma galeria com vários "desenhos". Estamos realizando um projeto semelhante aqui, "Writing Edmonton", a partir do livro da canadense Margareth Atwood, "Survival". O projeto deve ser finalizado no final de fevereiro. Stay tuned!


Jeremy Wood, Meridians

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wMonday, January 28, 2008


Cyberpunk Fantasies



Wired mostra fantasias cyberpunk em esculturas de Christopher Conte. Para mais sobre Cyberpunk vejam o livro de Adriana Amaral, "Visões Perigosas: uma arque-genealogia do cyberpunk (Porto Alegre: Sulina, 2006) e também sua lista de artigos sobre o tema. Na lista aparece o meu artigo "Cultura Cyberpunk" dos idos de 1993.

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wTuesday, January 15, 2008


Bolhas de Rádio

Projeto "The bubbles of radio", de Ingeborg Marie Dehs Thoma cria visualizações das ondas eletromagnéticas ajundando a tornar visível essa forma de território informacional. O objetivo é tornar tangível o invisível. Poster com iliustração do projeto pode ser baixado aqui:



"These visualisations are not intended to be technically accurate or to offer actionable information. Instead they provide a playful cue to reflect and consider radio as something tangible and physical to be experienced by other senses, not just through a screen."



Via (Pasta $ Vinegar

O Blog Underwire, da Wired, faz um comentário sobre o projeto com o título: "Artist Visualizes Bluetooth, Wi-Fi as a Fictional Species". Trechos:

"Thomas visualized six contemporary radio technologies, drawing inspiration from "richly illustrated books on botany, zoology and natural history." The result was a series of illustrations re-imagining radio waves, like RFID, Wi-Fi and Bluetooth (pictured left) as a fictional species.

Like any other informative guide to flora and fauna, Thomas' encyclopedia of radio waves includes lengthy descriptions, diagrams showing scale and elaborate Latin classification names".

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wFriday, December 14, 2007


Locative Sounds



"Trabalho da artista alemã Christina Kubisch explora a relação dos sons com as cidades a partir de diversas performances e instalações. O último trabalho chama-se Five Electrical Walks, culminando obras que ela tem realizado desde 2003. Nesse trabalho os usuários podem ouvir sons que emergem das ondas eletromagnéticas dos mais diversos equipamentos no espaço urbano. Um trabalho que utiliza a potência locativa, sensores, e a antiga arte da deriva como forma de leitura e interação do/com o espaço urbano.

Mais informações no Important Records:



"Christina Kubisch is a first generation sound artist of the highest order. Kubisch has been working with electrical induction since the late seventies and in 2003 she began her Electrical Walk installations. Listeners wear specially built headphones that reveal electro-magnetic radiation eminating from the technological world around us. 5 Electrical Walks is her first collection of compositions untilizing material recorded during Electrical Walks.

Invisible/Inaudible: FIVE ELECTRICAL WALKS
Electromagnetic Investigations in the City

'Electrical Walks is a public walk with custom-made sensitive wireless headphones by which aboveground and underground electromagnetic fields are detected, amplified and made audible.

The transmission of sound is accomplished by a built-in set of induction coils which respond to the electromagnetic waves in our environment. The palette of these noises, their timbre and volume vary from site to site and from country to country. They have one thing in common: they are ubiquitous, even where one would not expect them. Light systems, wireless communication systems, radar systems, anti-theft security devices, surveillance cameras, cell phones, computers, streetcar cables, antennae, navigation systems, automated teller machines, wireless internet, neon advertising, public transportation networks, etc. create electrical fields that are as if hidden under cloaks of invisibility, but of incredible presence.



The sounds are much more musical than one could expect. There are complex layers of high and low frequencies, loops of rhythmic sequences, groups of tiny signals, long drones and many things which change constantly and are hard to describe. Some sounds are 'global players', they sound much alike all over the world. Others are specific for a city or country and cannot be found anywhere else.

Electrical Walks is an an invitation to a special kind of investigation of city centres (or other locations). With the magnetic headphone and a map of the environs, upon which the possible routes and especially interesting electrical fields are marked, the visitor can set off on his own or in a group. The perception of everyday reality changes when one listens to the electromagnetic fields; what is accustomed appears in a different context. Sound can transport you to different time areas, sound can transport you through your knowledge of space. Your brain is trying to get together what you hear and see in new ways. Nothing looks the way it sounds. And nothing sounds the way it looks.

The five compositions on the CD are based on numerous live recordings of electromagnetic fields, made between 2003 and 2007 in the cities of Birmingham, Chicago, Taipei, Paris, Bremen, Riga, Tokyo, Madrid, London, New York, Berlin and others. The sounds have not been altered electronically or by other means."

- Christina Kubisch, July 2007

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wThursday, December 13, 2007


Weather-Call

Projeto Weather-Call Service V.2 de Krista Connerly permite que usuário de telefones celulares, por SMS, interagir ou criar "weather systems". Acho que vou começar a usar por aqui já que o tempo muda rapidamente de -21 para -1 em dias...Vejam trechos da descrição do projeto. Para mais informações sobre "art for mobile devices", vejam o Afflatus Project



"What forms of intimacy take place in the city? How can poetry replace efficiency? These questions drive the work of new media artist and poetic sociographer Krista Connerly. (...)

Weather-Call Service offers a mobile weather activation service provided through cell-phone text messaging. The system gives up to date instructions on how to interact with and create weather systems. Responses from participants, including text messages and cell-phone photos can be sent directly from their phone to our weather map, creating a dynamic picture of how participants are using their weather instructions. for more visit:

urbanintimacy.org/weathercall/

Version 2 of this project will include a different way of visualizing the information on the weather map. It is not yet complete."

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wSaturday, December 08, 2007


Digicult



Digicult é um banco de dados italiano sobre arte eletrônica, com informações indexadas por diversas categorias como, entre outras, Bioart, Free Software, Game Art, Hack Art, Hyper Architecture, Locative Media, Net Art, Robotics e Software Art.



"DIGICULT activity is constituted by different cultural and communication initiative, some of them are already in action, some other still at a projecting step, open to new input and new initiatives born from the joint from different entity involved but also from the propositive participation of external freelancers, public or private, even international.

From its birth, DIGICULT had the chance to collaborate with some national and international partners, in the field of electronic arts and culture, both as curator and media partner and consultant. This is the page collecting all the projects done by Digicult".

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wThursday, December 06, 2007


Time Out of Place

Interessante trabalho mostrando lugares como fluxos. Escrevemos algo próximo em post anterior que reproduzo trechos aqui:



"...Os 'lugares' só existem justamente nesse movimento de fluxos, e isso sempre aconteceu com todos os lugares. (...) Os lugares são espaço de sentido, formado por diversas tensões e linhas de fluxo que os compõem.

Vejam por exemplo os bairros do Rio Vermelho em Salvador, de Copacabana no Rio de Janeiro, ou da Vila Madalena em São Paulo, apenas para citar o Brasil. Eles não são lugares estáticos, de vínculo enraizado de uma comunidades, mas, pelo contrário, ganham o status de 'lugar' justamente por serem formados por uma miríade de tensões, fluxos, comunicação, entrecruzamentos corporais, sonoros, visuais, étnicos, sexuais que, embora sejam fluxo diversos, criam efetivamente a idéia de um lugar. Embora fluxo, Copacabana, Rio vermelho e Vila Madalena são lugares.



(...) Os lugares (e diria mesmo todos, não só os atuais) nunca estão finalizados, acabados, 'pausados' como diria Tuan, mas estão sempre na tensão entre 'virtualização', a fuga, o movimento, o fluxo, e atualização, a territorialização. Ele é sempre um resultado de mobilidades. O lugar não é a fixação do movimento mas uma atualização temporária de uma virtualidade infindável que o transforma e o caracteriza como "evento" (Escobar, Massey, Thrift) e não em 'ponto'. (...)

O projeto Time Out of Place, de Ruth Jarman e Joe Gerhard (Semicondutor), mostra bem esse fluxo no e pelos luagres, constituindo-os:



"The Kings Cross area in London is rapidly transforming, creating a city in flux. Semiconductor have captured this moment in human history by documenting the day to day happenings in a short moving image work. The linear nature of time makes us have a very fixed experience of it; constantly stuck in the present. To break free from these constraints Semiconductor have devised a process where by we see the past present and future simultaneously. This act of seeing time reveals a different visual landscape then we are custom to; as multiple patterns of motion emerge to reveal a new rhythm to the city. Bearing witness to these events we perceive a place in transition, beyond our everyday experiences." (Via Networked Performance)

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Sky Ear



Esse projeto foi apresentado na Suiça e na GB em 2004, mas decidi postar aqui para os que não conhecem e para registrar aqui no Carnet. Trata-se de um interessante e belo projeto em locative media art, o Sky Ear.

Balões captam ondas eletromagnéticas, comunicam-se entre eles por infra-vermelho e os espectadores, com telefones celulares, podem ouvir os sons que emanam do céu.

Vejam descrição do projeto:



"Sky Ear is a one-night event in which a glowing 'cloud' of mobile phones and helium balloons is released into the air so that people can dial into the cloud and listen to the sounds of the sky.

The cloud consists of 1000 extra-large helium balloons that each contain 6 ultra-bright LEDs (which mix to make millions of colours). The balloons can communicate with each other via infra-red; this allows them to send signals to create larger patterns across the entire Sky Ear cloud as they respond to the electromagnetic environment (created by distant storms, mobile phones, police and ambulance radios, television broadcasts, etc.).

The balloons are enclosed in a carbon fibre and net structure 25m in diameter tethered to the ground by 6 cables and held aloft at a height of about 60-100m where it will remain for several hours.



Using mobile phones people can listen to the actual sounds up high, the electromagnetic sounds of the sky as well as streams of 'whistlers' and 'spherics' (atmospheric electromagnetic phenomena that are the audible equivalent of the Northern Lights). Of course, the action of calling the cloud changes the electromagnetic environment inside and causes the balloons to vary in brightness and colour."

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wMonday, December 03, 2007


Vejam abaixo vídeo do grupo LOCA (UK), "Set to Discovery", apresentando em 2006 em San Jose, EUA.

O grupo discute a questão da vigilância e da invasão da privacidade em redes sem fio, aqui, mostrando as redes bluetooth usadas por telefones celulares. LOCA busca assim tornar visíveis esses territórios informacionais, mostrando como é fácil coletar informação pessoal sem alterar as configurações dos celulares, sem pedir autorização ao usuário, e sem hacking...apenas "detectando" o que eles enviam voluntariamente e, na maioria das vezes, sem saber.



Citei esse exemplo no meu artigo sobre territórios informacionais...Abaixo trechos do texto de Drew Hemment:

"Deploying a cluster of interconnected, self-sufficient Bluetooth nodes across downtown San Jose, the Loca art group were able to track and communicate with the residents of San Jose via their cellphone without their permission or knowledge, so long as they had a Bluetooth device set to discoverable. Over 7 days more than two thousand five hundred people were detected more than half a million (500,000) times by the Loca node network, enabling the team to build up a detailed picture of their movements. People were sent messages from a stranger with intimate knowledge of their movements. Over the course of the week the tone of the messages changed, 'coffee later?' changing to 'r u ignoring me?'."

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wMonday, November 26, 2007


Frente 3 de Fevereiro

Escrevia em post anterior (ainda hoje) sobre formas de escrita e leitura do espaço urbano potencialmente presentes nas mídias locativas (post sobre deriva e Google Maps). Acabo de ler no blog Critical Spatial Practice um interessante post sobre o grupo artístico-militantes brasileiro "Frente 3 de Fevereiro" que luta para desmascarar o racismo na sociedade brasileira, após a morte do dentista Fávio Sant'ana por erro da polícia de São Paulo.

(Aqui mataram um polonês com um "Taser", arma de choque no aeroporto de Vancouver, depois de muita confusão, problemas de tradução e exagero policial...o caso coloca hoje a arma sob suspeita)




Bom, voltando, destaco no post do "Critical Spatial Practice" a forma "cartográfica" de ação do grupo, as formas de leitura e escrita do espaço urbano, de "deriva" (detour no texto). Vejam trechos:



"We performed several actions: we built a horizontal monument in the exact spot where Flávio was murdered?a plate on the floor observing the occurrence in remembrance; we pasted posters throughout the city claiming: ?Who polices the police? Police racism.?

Thus we began our cartography trying to decompose the historical thread that has been rendered ?natural? through new social practices. But how are these practices structured? What are the limits of the slave legacy in our quotidian experience? How can we break free from this logic by inscribing other forms of sociability?



Cartography is to us more than a map. It is writing understood in a larger sense, a stance before the world. We are cartographers when we recognize and organize that which instigates us to act, giving us hearing, a voice and form to our anxieties and desires, poetically expressing and inscribing onto reality that which moves us.

It is not enough to unveil the past in the present. It is necessary to invent new ways of reading and writing our desires, therefore inventing new forms of sociability. Once we own our daily practices, believing in what we feel, we abandon a place of constant reactions to what is socially reproduced. That way, we recognize our historical legacy and move to an active place where we produce new practices, a new logic, and new maxims, always yet to be invented.

'Everything that voices the movements of desire, everything that serves to coin expressive material, is welcomed. All entry points are good, so long as there are multiple exits. That way the cartographer uses a variety of sources, not only written or theoretical [...]. The cartographer is a true cultural cannibal: always expropriating, appropriating devouring and giving birth, trans-valuing. The cartographer is always seeking elements/nourishment to compose his/her cartographies.'(...)



The group?s artistic actions synthesize different 'areas' from this cartography. Our focus on urban space re-signifies quotidian elements through a symbolic 'detour.' The power of direct action without institutional mediation, and the creation of poetic situations open to the subjectivity of possibilities to build a different future."

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Mobile Performance Group

Grupo fundado por Matt Roberts, o MPG: Mobile Performance Group realiza perfromances usando todas as formas de monilidade, incluindo telefones celulares, Wi-Fi hostpots, rádio FM...



"MPG: Mobile Performance Group is a collective of new media artists interested in finding new ways to present art outside of traditional venues. MPG disseminates their work by using automobiles, video projection, cell phones, FM transmission, wireless hotspots, and any other technologies that allow artist to engage the public. The Group was founded by Matt Roberts and is part of his classes taught at Stetson University?s Digital Art program. Recent Performances Conflux 2006, Brooklyn, NY (2006) ICMC 2006 International Computer Music Conference, New Orleans, LA (2006) ZeroOne San Jose: A Global Festival of Art on the Edge - ISEA2006, San Jose, CA (2006) Florida Electroacoustic Music Festival, University of Florida, Gainesville, FL. (2006) Post Industrial Carnival, Tampa, FL (2005) PROVFLUX 2005, Providence, RI (2005) Full Load, The Loft Building, Forida International University, Miami, FL (2005) Common_Places, Oliver Gallery, University of South Florida, Tampa, FL (2004) Ybor Festival of the Moving Image, Ybor, FL (2004)"

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wTuesday, November 20, 2007


Fachadas como telas urbanas, arquitetura ampliada nos trabalhos de Christopher Baker:

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wThursday, November 15, 2007


Arte.Mov

Festival Arte.Mov, que começa hoje em BH, traz importantes grupos e artistas que realizam obras/performances/vídeos com RFID, celulares, GPS e outros dispositivos móveis, problematizando questões como mobilidade, espaço urbano, vigilância, privacidade... O evento segue a tradição de trazer ao Brasil o que há de mais interessante na importante discussão sobre a "era da mobilidade".

Imagem do video Wireless

No cardápio os grupos Blast Theory, Preemptivemedia, o carioca Hapax, Antoni Abad do zexe, o grupo Loca, Mark Shepard, entre outros...

Para quem está em Minas, vale a pena conferir.

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wSunday, November 11, 2007


Constrangimento Sem Fio



O projeto "Constrain City" pretente trazer literalmente para o corpo a forca dos territorios informacionais, fazendo com que o usuario sinta na carne,a partir de um colete, as forcas das redes eletromagneticas que nos envolvem na cibercultura. Quanto mais forte o signal de uma rede Wi-Fi, por exemplo, maior e' o "aperto" que o colete exerce sobre o artista. Gordan Savicic vai andando pela cidade criando mapas das dores que as redes sem fio exercem sobre ele. O artista chama essa tecnica de "war drive reverso". Vejam trechos do post do We Make Money not Art:



The fetishistic garment, created by Gordan Savicic, is equipped with servo motors and a WIFI-enabled Nintendo DS. Electromagnetic waves are controlling the chest strap, shaping their invisible architecture directly onto the body. Daily walks between home, work and leisure are recompiled into a "pain-map" which is fetched from GoogleMaps servers with automated scripts. The map keeps tracks of the wireless networks along the route, but also of the wearer?s détours when entering a very dense network place.(...)"

Vejam abaixo a descricao do projeto e um mapa da "dor wi-fi" no proprio site do projeto:

"The project 'the pain of everyday life' is a city-intervention and a digital art performance addressing public and private space within the realm of everyday constraints. It resembles an urban interface for an invisible city, an architecture which is subconsciously perceived and which constantly oscillates as resonant landscape, consisting of electromagnetic waves."

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wSaturday, November 10, 2007


Imagens e Noticias do Dia

Passei o dia todo no Art and Science Symposium. As discussoes pela manha me cansaram mas a tarde foi bem legal, com a questao do "tangivel e do intangivel", atual, virtual, materialidade, imaterialidade. Vejam para ilustrar foto do trabalho de Will Bauer e, logo abaixo, o video de Sid Fels com o projeto de realidade virtual, "Swimming across the Pacific", onde uma pessoa em uma aviao atravessando o pacifico usa uma equipamento de RV. O avatar "nada" no oceano virtual.





Depois, fui ate a minha sala na U of A e cruzei com duas coisas estranhas: Primeiro esse cartaz preso no ponto de onibus, avisando que acharam um iPod com o email abaixo...Para devolver???



Depois me deparei com algo branco brilhando no asfalto e chegando mais perto era isso...



E, para relaxar, um Andy Warhol, visto ontem na Alberta Art Galery em exposicao sobre a Pop Art:



Ah, ja ia esquecendo. Ontem duas noticias bizarras na TV: Uma campanha para diminuir a violencia aqui (???) com o paradoxal nome de "fight violence"...;-). E o aviso que coyotes estao ameacando os corredores no vale. Cidade bizarra!

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